A few days ago, Capcom presented during its Showcase the updates for new generation of Resident Evil 2, 3 and 7, something that many fans have long been waiting for, and that we can finally enjoy. Although not everything is rosy, as many users have complained about the unstable performance of Resident Evil 2 and 3 with the “ray-tracing” mode activated, and because of that, Digital Foundry compares Resident Evil 7 on the new generation of consoles, and this is the result..
The comparison has been made by means of a video (as we are already accustomed to. Digital Foundry) where we put the new versions of the title on both Xbox Series X|S and PS5, seeing that the performance is really achieved, staying at a very stable 4K 60 FPS even with ray-tracing enabled. (although on S Series, performance is worse than expected).
Digital Foundry compares Resident Evil 7 on the new generation of consoles, and this is the result.
While Capcom may have disappointed with the Resident Evil 2 and 3 versions, it seems that with Ethan Winters’ adventure in the Baker family home it has been a success, and makes it clear again that the RE Engine is barbaric in terms of performance and visual finish. Capcom has one of the best graphics engines out there right now, and they know it very, very well..