Warning: This post contains SPOILERS for Assassin’s Creed Odyssey
Assassin’s Creed Odyssey set a precedent for Assassin’s Creed Valhalla to follow two years later, in keeping with the multiple endings on offer based on what decisions you make during gameplay—even though Valhalla did an arguably better job at wrapping up loose ends.
Odyssey’s endings can be confusing for someone experiencing their first playthrough (despite our glowing review), but there are important arcs to wrap up the Eagle Bearer’s (Kassandra or Alexios) story and The Cult of Kosmos’ fate. Here’s everything you need to know about Assassin’s Creed Odyssey’s multiple endings.
Ending Explained
In total, Assassin’s Creed Odyssey has three, separate story arcs to conclude, but the main story has nine different endings in total depending on which family members you saved or killed.
The first arc will see the Eagle Bearer’s family story conclude, and this main thread will influence the two other arcs: the Cult of Cosmos and Between Two Worlds.
The family story arc is the only one you need to complete in order to beat the game, however, completing the other two endings will reward you with more XP and gear. One of the nine endings will trigger based on the decisions you made during gameplay, but the goal within this arc is to gather all four family members around the dinner table for the happiest ending possible.
Odyssey reveals that the Eagle Bearer’s father Nikolaos, also known as the Wolf of Sparta, is not their biological father, which sets them on a path to find their mother, Myrrine. Along the way, the Eagle Bearer infiltrates the Cult of Kosmos to learn that their sibling, Deimos, is a member.
After locating their mother in Naxos, the Eagle Bearer fights Deimos in Pyros, but they are later imprisoned by the Cult member and leader of Athens, Kleon. The Eagle Bearer attempts to convince Deimos to leave the Cult and later escapes the prison with Barnabas and Sokrates, killing Kleon before they leave.
Later, the Eagle Bearer and Myrrine meet Deimos at Mount Taygetos, and it’s at this point that the player’s choices will come into effect to dictate the ending of the game.
Nine Endings Explained
The worst ending to get results in the Eagle Bearer being alone, with every member of their family being killed or abandoning them. In order to achieve this, you must kill all of your family members finishing with Deimos in the ninth chapter. This will cause Myrrine to abandon the Eagle Bearer resulting in a cut scene of them eating alone.
The eighth ending sees Nikolaos as your only living family member, after refusing to kill him in the second chapter, and the pair return to their family home.
The seventh ending sees Nikolaos and Stentor survive, but the tension between these family members will take a lot of time to temper, as Stentor keeps all the wine for himself at the dinner table.
The sixth ending leaves Myrrine and the Eagle Bearer together, where they discuss fond memories even though the other family members are dead. Myrrine is heartbroken that Deimos is gone, but they are both comforting each other.
The fifth ending sees Myrrine and Nikolaos survive, which reunites part of the original family. The Eagle Bearer dines with their parents in a bittersweet atmosphere after losing Deimos to the Cult.
The fourth ending is a little livelier with Myrrine, Nikolaos, and Stentor surviving alongside the Eagle Bearer. In this ending, Deimos could not be saved which troubles Myrinne, but the family is nevertheless reunited at the dinner table.
The third ending sees only Myrrine and Deimos survive with the Eagle Bearer, which is one of the more touching and satisfying endings where all the biological family members are together.
The second ending shows Myrrine, Nikolaos, and Deimos join the Eagle Bearer at the table, where the original family is reunited and everything seems to go back to normal with Nikolaos offering to take Deimos hunting.
Finally, the best ending sees Myrrine, Nikolaos, Deimos, and Stentor join the Eagle Bearer at the dinner table with all family members surviving. This is the best ending to achieve, and it can be obtained by adhering to the following steps:
- Let Nikolaos live in the second chapter
- Promise Myrrine that an attempt will be made to save Deimos from the Cult in the sixth chapter
- Convince Nikolaos to intervene with Stentor in the seventh chapter
- Spare Stentor in the seventh chapter
- Try convincing Deimos to leave the Cult in the eighth chapter
- Choose not to fight Deimos in the ninth chapter
By unlocking this ending, the Eagle Bearer will give Deimos their grandfather’s spear instead of fighting, and the pair will reunite with their mother and have dinner later on.
An additional cutscene will unlock in the present day with Layla Hassan, who has relived the memories of the Eagle Bearer and discovered the location of Atlantis. Layla later meets the Eagle Bearer in Santorini, who has lived for more than two millennia using the Staff of Hermes. The Eagle Bearer warns Layla of the imbalance between the Assassin’s Order and the Templar ideals before sacrificing their life.
Cult Of Kosmos & Between Two Worlds Ending Explained
Alongside completing the main story arc, gameplay will also tie up the Cult of Kosmos arc—the game’s antagonistic group led by the Ghost of Kosmos.
Throughout the game, you will be tasked with assassinating each member of the Cult, and the slaying of each member will reveal a clue about the location of another member to thwart. After all the members are slain, it is revealed that Aspasia is the Ghost of Kosmos and the Eagle Bearer will track her down in the Sanctuary of Kosmos. It’s here that Aspasia revealed her plan to get rid of the power-hungry cult members through the Eagle Bearer’s assistance (unbeknownst to them) in order to recreate a new republic similar to the Order of the Ancients seen in Assassin’s Creed Origins. At this point, you can either kill or kiss Aspasia, or simply let her go.
In order to unlock the Between Two Worlds ending, you must have discovered the lost city of Atlantis and collected all the artifacts across Greece from the Sphinx, Minotaur, Cyclops, and Medusa. To add to your Assassin’s Creed lore, this conclusion reveals that each of the four creatures represents a message from the Isu—a precursor, alien race mentioned in Origins. It’s revealed that the race created humanity as slaves and built the artifacts we encounter in the game. This ending will introduce you to Aletheia, a sympathetic member of the alien race who wants the Eagle Bearer to keep fighting.