These days, some game publishers don’t hesitate to raise the prices of their products, explaining that game development costs are going up and that prices haven’t been raised in a decade and a half. Unfortunately, publishers and developers are always intentionally silent about the fact that the game industry itself has grown several times in the last decade and a half, which, in theory, should provide companies with super profits without price increases, but we have what we have. Now for the link came out Capcom, which has traditionally taken a fairer stance towards gamers.
As Capcom executives have stated, the company has no plans to raise the price of its games. The publisher is not going to cover its production costs or losses from the declining sales of the last fiscal year with this action. Capcom believes that the pricing should be approached strategically, providing such price tags that will allow them to sell maximum copies of the game over a period of five to ten years.
Capcom’s decline in game sales is due to the lack of new projects over the past year. So far, the company is making money solely from its “back catalog” – projects from previous years.