AMD has published FSR 2.0 source code and listed new games with technology support
AMD’s FidelityFX Super Resolution (FSR) scaling technology has been on the market for exactly a year, and in March the company introduced its second iteration, FSR 2.0, significantly different from the first: FSR 2.0 uses temporal rather than spatial scaling, considering data from the depth buffer, colors and motion vectors. The quality of the technology …