Clash Royale has a great number of card choices to assemble the decks, and that leaves us with some amazing decks that work wonders. Although we try to play with some rarities, the Champion cards are always something every player would like to play in their decks. So, with the deck guides, we plan to help you get the best decks to try out with one Champion in your deck in Clash Royale, with this article focusing on the Archer Queen.
Best Archer Queen decks to use in Clash Royale
The Archer Queen deploys a single-target, medium-ranged, air-targeting ground troop with moderate stats. Her unique ability turns her invisible, akin to the Royal Ghost and to her ability in Clash of Clans, and significantly boosts her attack speed briefly. Deploying the Archer Queen costs 5 Elixir, with an additional 1 Elixir for her ability.
Keeping this in mind, we will get the best decks to use for the game.
1. Archer Queen, Mortar, Miner, Valkyrie, Skeletons, The Log, Poison, Ice Spirit
Average Elixir Cost: 3.0
The Archer Queen plus Miner combo provides targeted attacks, allowing you to chip away at your opponent’s towers strategically. The Valkyrie is a strong splash damage support unit with the Mortar serving as a siege building to apply pressure from a distance. Skeletons and Ice Spirit offer cheap cycle options for fast elixir management and distraction.
The Log and Poison are spells that can control the battlefield by damaging both troops and buildings. The key to success with this deck lies in efficient elixir management, using the Archer Queen and Miner for precision strikes, defending with the Valkyrie and other troops, and leveraging spells like Poison to gain an advantage in trades.
2. Archer Queen, Mega Knight, Wall Breakers, Prince, Zap, Arrows, Bats, Bandit
Average Elixir Cost: 3.6
With a more offensive strategy here, the Archer Queen plus Mega Knight combo is crucial with the latter’s tanking capabilities. Wall Breakers can be used as a surprise attack or to pressure the opponent. The Prince adds as the charging unit, complementing the Mega Knight’s area damage. Zap and Arrows provide spell support for clearing swarms and supporting your troops.
Bats offer air defense and can be used as a quick-cycle option. The Bandit is versatile, serving both as a defensive and offensive unit. The strategy revolves around creating strong counter-pushes, utilizing the Mega Knight‘s splash damage, and combining troops for a formidable offense while maintaining a sturdy defense against your opponent’s attacks.
3. Archer Queen, X-Bow, Cannon, Fireball, The Log, Fire Spirit, Skeletons, Knight
Average Elixir Cost: 3.1
Can be said as one of the best defensive decks in the game. Centered around a defensive X-Bow siege strategy, the Archer Queen supports the X-Bow from afar, applying pressure and dealing damage to enemy units and towers. The X-Bow, when placed defensively, works with the Cannon for a solid defensive line. Knight serves as a reliable tank, and if he is an evolution card, it is better too.
Fireball and The Log serve as control spells, while Fire Spirits and Skeletons offer additional defensive options against swarms. The primary strategy involves setting up a defensive X-bow to control the battlefield, effectively defending against enemy pushes while chipping away at their towers. Patience and strategic placement of the X-Bow and defensive units are key to success with this deck.
Final Thoughts
Well, I have tried out these and have come up with the best picks for you guys to try out in the ga,e. However, success depends on your adaptability, skill, and understanding of your opponent’s moves. Experiment, refine, and find the rhythm that best suits your strengths. Remember, no deck is foolproof; adjust your strategy based on the ever-evolving Clash Royale battlefield, and if new better decks come to the game, feel free to let us know to check it for y’all.