Genshin Impact has released the Version 4.2 Update, where they have released the very misunderstood and amazingly written character, Furina, playable. Furina appeared as an NPC since Version 4.0 during the Archon Quests and has quickly become a fan favorite, especially with the last Archon Quest. In this guide, we will talk about the ways to complete the Furina Story Quest in Genshin Impact as well as give our analysis of the former Hydro Archon‘s story.
How to unlock Furina Story Quest “The Little Oceanid” Animula Choragi: Act I in Genshin Impact
To unlock and play Neuvillette’s first Story Quest, players must:
- Be at Adventure Rank (AR) 40 and above.
- Have at least one Story Key, which can be obtained by completing the Daily Commissions 8 times.
- Complete the Fontaine Archon Quests till Chapter Five, Act V: Masquerade of the Guilty
Genshin Impact Furina Story Quest Guide: Quest Walkthrough
Furina’s 1st Story Quest in Genshin Impact is divided into 3 different parts, with rewards attached to it.
Part 1: To Yesterday
One day, you and Paimon arrive at the Adventurers’ Guild to check out the commissions there.
- Go to the Court of Fontaine’s Adventurers’ Guild
- Ask about Furina’s disposition
- Go back and pass on the word about Furina’s views
- Go to the rehearsal location
- Enter the rehearsal location
Part 1 Rewards
- Adventure EXP x525
- Mora x38100
- Hero’s Wit x4
- Mystic Enhancement Ore x8
Part 2: Whither Should the Water Flow?
Having met with the troupe, you learn two critical members have yet to return. First is Pauleau, who is responsible for completing the script. He is in Poisson.
- Go to Poisson and look for Pauleau
- Accompany Furina as she unwinds
- Continue accompanying Furina as she unwinds
- Talk to Furina
- Go back and find Pauleau
Part 2 Rewards
- Adventure EXP x525
- Mora x38100
- Hero’s Wit x4
- Mystic Enhancement Ore x8
Part 3: This Life, Just Like a Light Trickle of Song
The members of the troupe do not see eye to eye on the ending of the script, and everyone believes they should hear what the last member, Vilmant, has to say about it. So, you set off from Poisson.
- Look for Vilmant
- Defeat the monsters before you
- Continue onward to where Vilmant is
- Look for the former troupe director’s belongings in the Palais Mermonia
- Bring the director’s diary back
- Find Neuvillette
- Return to the rehearsal location and assist with the rehearsal
- Go to the opera house to assist with the performance
- Talk to Furina and the troupe members
- Return to see Dulphy and Lauwick
Part 3 Rewards
- Primogems x60
- Adventure EXP x 675
- Mora x49200
- Guide to Justice x5
- Hero’s Wit x6
- Mystic Enhancement Ore x11
Furina Story Quest ACT I: In-Depth Review and Discussion
Furina’s Characterization and Personality:
The story opens up the backdrop of Furina’s transformative character arc. Initially portrayed as a recluse grappling with the haunting memories of Poisson, Furina undergoes a profound metamorphosis throughout the narrative. Her character is introduced as one who recoils from the world, disillusioned by her experiences as Focalors and the tragic events in Poisson.
However, as the story progresses, Furina’s complexities come to the fore. Interactions with the struggling theater troupe force Furina to confront her inner demons and past traumas. Her initial refusal to participate in the troupe’s performance stems from a genuine aversion to returning to the stage. The narrative carefully peels back the layers of Furina’s psyche, revealing a character burdened by her history and grappling with self-imposed isolation. The nuances of her character become more apparent as she engages with the troupe members, particularly Pauleau and Dulphy.
Furina’s ultimate decision to aid the troupe in their endeavor showcases her resilience and capacity for change. The story paints a picture of a character finding unexpected purpose and inspiration in the unlikeliest of places. Her interactions with the Traveler catalyze her personal growth, offering a supportive presence that encourages Furina to confront her past and embrace the potential for positive change.
The narrative explores Furina’s internal struggles and highlights her journey from a reluctant participant to a central figure in the troupe’s revival. The revelation of Furina receiving a Vision at the story’s conclusion symbolizes not only her newfound clarity but also the transformative power of embracing one’s past and rekindling a passion for life.
Overall Story Plot
After the events of the Archon Quest, Furina’s captivating narrative centered on a struggling theater troupe in Fontaine’s Adventurers’ Guild branch. The troupe’s ambition to overcome financial challenges and produce a final performance in memory of their late director, Aurelie, forms the narrative’s foundation. The plot seamlessly weaves together the stories of key characters, such as Lauwick, Pauleau, Vilmant, and Dulphy, each contributing their unique struggles and perspectives to the troupe’s collective journey.
The initial conflict arises when financial difficulties plague the troupe, and their leading actress falls ill. The story takes an unexpected turn as Furina, a character with a mysterious past and a troubled relationship with acting, emerges as a pivotal force in their quest for redemption. The narrative deftly navigates themes of loss, love, and the healing power of artistic expression.
The journey to revive Aurelie’s vision for the play, “The Little Oceanid,” leads the characters to Poisson, where echoes of a tragic past linger. Subplots, such as Vilmant’s revelation about Sinthe and the troupe’s decision to honor Aurelie, add depth to the storyline. The quest for Vilmant, the rehearsal process, and the final performance at the grand Opera Epiclese provide a satisfying narrative arc that ties together the various threads of the story.
The plot not only revolves around the troupe’s artistic endeavors but also delves into Furina’s healing and rediscovery of her love for the stage. The narrative strikes a balance between poignant moments and lighthearted interactions, creating a rich and engaging storyline that keeps players invested in the characters’ fates.
The culmination of the story at the Opera Epiclese is a poignant and triumphant moment that ties together the narrative threads. The decision to honor Aurelie’s memory and the unexpected revelation of Furina receiving a Vision add layers to the conclusion. “To Yesterday” delivers not only a satisfying resolution to the troupe’s journey but also leaves players with a sense of hope and optimism for Furina’s future.
Final Thoughts
Furina’s Story Quest stands as a compelling and emotionally resonant story within the broader context of the video game. The narrative successfully blends character-driven drama, mystery, and themes of resilience, redemption, and the healing power of art. Well-developed supporting characters enrich the storytelling, contributing to the emotional weight of the plot. The troupe’s struggle against financial hardships, creative dilemmas, and personal conflicts feels authentic, grounding the fantastical elements of the game in relatable human experiences.
What are your thoughts on the Furina Story Quest in Genshin Impact? Let us know in the comments below.