Tower of Fantasy will include a new Simulacrum, Nan Yin, in the global version alongside the Ver. 3.4 update. Nan Yin employs a DPS-focused Altered weapon, featuring potent Shatter and Charge ratings. We will discover more about Nan Yin and her abilities in Tower of Fantasy in this guide, along with her top matrices, team compositions, and the resources required to level her up.
As a dedicated DPS Simulacrum, she excels in shattering enemy shields and inflicting damage, owing to her exceptionally high Shatter rating. Additionally, her consistent access to the ultimate ability is facilitated by her elevated charge levels.
Tower of Fantasy Nan Yin Guide: Character Information
In the past, Nan Yin held the positions of Overseer of Yuheng in Marshville and the former Lady Baihu, earning widespread respect from the inhabitants of Domain 9. However, she vanished two years ago after venturing alone into the Black Jade Ruin.
Recently reemerging, Nan Yin is now regarded as an adversary, possessing a ruthless, cold, and enigmatic demeanor. She wields her flute to control the dead and possesses remarkable intuition, instilling fear in the hearts of those in Domain 9.
Tower of Fantasy Nan Yin: Weapon Information
- Weapon Name: Black Bamboo
- Type: DPS
- Element: Altered
- Shatter: 12.00
- Charge: 12.00
Weapon Effects
- Altered: When the weapon is fully charged, the next attack will mark the target, causing an explosion after 5 seconds. Additionally inflict 25% of all damage received by the target while the mark exists, up to a total of 560.00% of your ATK. Only 1 mark can be added to a target at a time.
- Last Knock: Increase ATK by 30%. Activate by equipping 3 altered weapons. This set effect works in the off-hand slot.
- Influence: After switching the weapon to Black Bamboo, Black Bamboo’s damage element type will be changed to the element type of the previous active weapon.
- Temporary Dwelling: Any unlocked wanderer’s weapon can be enhanced with Darkness in the settings of a specific weapon.
Tower of Fantasy Nan Yin Guide: Play-style and skillset abilities
In this section of the Tower Fantasy guide, we’ll go through Nan Yin’s playstyle and break down her skill set and abilities.
Name/Description | Type |
---|---|
Normal Attack Abilities | |
Tonal Resonance | Attack x 5 While on the ground, use a normal attack to launch 5 consecutive attacks. Deal damage equal to 120% of ATK. Deal damage equals to 168% of ATK. Deal damage equal to 178% of ATK. Deal damage equals to 286% of ATK. Deal damage equal to 1640% of ATK. |
Global Resonance | Jump + Attack x 5 While airborne, use a normal attack to launch 5 consecutive attacks in mid-air, consuming endurance. Deal damage equal to 120% of ATK. Deal damage equals to 168% of ATK. Deal damage equal to 178% of ATK. Deal damage equals to 286% of ATK. Deal damage equal to 1640% of ATK. |
Shadowburt | Attack + Attack (Hold) While on the ground, press and hold the normal attack while using the first/second/third, or fourth normal attack to trigger Shadow burst, expanding stamina. Attacks forward, dealing damage equal to 295%/590%/886% of ATK to nearby enemies. After using Shadow burst, press and hold a normal attack to perform Surf Fracture. |
Aerial Shadowburt | Jump + Attack + Attack (Hold) While in the air, press and hold the normal attack while using the first/second/third, or fourth normal attack to trigger an Aerial Shadow burst, expending stamina. Attacks forward, dealing damage equal to 310%/620%/930% of ATK to nearby enemies. After using Aerial Shadowburst, press and hold a normal attack to perform Flow Fracture. |
Surf Fracture | Attack + Attack (Hold) + Attack (Hold) After using Shadow burst, press and hold a normal attack to perform Surf Fracture, expending stamina. Attacks forward, dealing damage equal to 1,611% of ATK to nearby targets. |
Flow Fracture | Jump + Attack + Attack (Hold) + Attack (Hold) After using Aerial Shadowburst, press and hold a normal attack to perform Flow Fracture, expending stamina. Attacks forward, dealing damage equal to 1,742% of ATK to nearby targets. |
Hollow Abyss Flow | Attack (Hold) While on the ground, press and hold a normal attack to create an Abyss Flow at the current location. Click on a created marker on the world map to teleport to that location or configure it. Up to 2 Abyss Flows can exist at a time. |
Vortex Field | Arrow keys + Dodge + Attack Use a normal attack during the short perfect dodge window (use a directional button before dodging) to trigger Vortex Field. Dark Matter is created at the chosen location, dealing damage equal to 360% of ATK. When enemies pass near the Dark Matter, a Vortex Field is formed that pulls them together. When passing through the Vortex Field, the wanderer gains the Dimension Defense effect for 15 seconds, which allows them to block 1 attack from a target whose damage will not exceed 300% of the wanderer’s Max HP. Up to 1 Dimension Defense effect can be received every 15 seconds. |
Dodge Abilities: | |
Dodge | Wanderer gains temporary invulnerability, activates Hyperspace and deals damage equal to 2,080% of ATK to nearby targets, also slowing them by 65% for 3 seconds (has no effect in team play and against bosses). At the same time triggers Shadow’s skill. Cooldown: 60 seconds. The wanderer soars into the air and forces nearby enemies to enter Hyperspace. Hyperspace lasts up to 60 seconds, during which the wanderer gains the Hyperbody effect and Black Bamboo’s damage ignores enemies’ shields. Hyperspace gains 2 plus the number of enemies in the area times 1 energy every second. When the amount of stored energy reaches 45, Hyperspace collapses, dealing damage equal to 0.06% of total wanderer damage in Hyperspace (not including Shadow damage) plus 2,000% of ATK. Hyperspace disappears prematurely after 4 collapses. |
Skill: | |
Hyperspace | In team play, after any successful Black Bamboo’s dodge skill creates 1 butterfly that will follow the wanderer for 60 seconds. When Attack Resonance/Balance Resonance is active: The butterfly surrounds the wanderer’s target. Its flight path forms a visual trail and deals damage equal to 300% of the target’s ATK as it passes through the trail. When Fortitude Resonance is active: Targets passing through the butterfly’s trail are slowed by 65% For 2 seconds. Allies [including yourself] passing through the butterfly’s trail receive a shield equal to 10% of Max HP, stacking up to 20%, and lasts for 15 seconds. The shield can be received once per second. When Benediction Resonance is active: When an ally takes lethal damage and falls to the ground, the butterfly helps them up immediately and then disappears. |
Butterfly Dance | In team play, after any successful Black Bamboo’s dodge skill creates 1 butterfly that will follow the wanderer for 60 seconds. When Attack Resonance/Balance Resonance is active: The butterfly surrounds the wanderer’s target. Its flight path forms a visual trail and deals damage equal to 300% of the target’s ATK as it passes through the trail. When Fortitude Resonance is active: Targets passing through the butterfly’s trail are slowed by 65% For 2 seconds. Allies [including yourself] passing through the butterfly’s trail receive a shield equal to 10% of Max HP, stacking up to 20%, and lasts for 15 seconds. The shield can be received once per second. When Benediction Resonance is active: When an ally takes lethal damage and falls to the ground, the butterfly helps them up immediately and then disappears. |
Discharge: | |
Harmony Fetters | When the weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer, create chains, and shackle the target, slowing by 65% for 3 seconds [has no effect in team play and against bosses]. Deals damage equal to 3,970% of ATK. During this period, gain damage immunity for 2.6 seconds (unavailable in Apex League). Passive: Shadow Harmony Fetters create a Shadow on the Field, which synergistically attacks the same target with the wanderer. Only 1 Shadow can exist at a time. The Shadow lasts for 20 seconds out of combat. For each equipped altered weapon or weapon of a different element, Shadow’s damage increases by 10%. In addition, Shadow’s damage is not affected by any damage boost effects except from titan equipment’s rare stats, and won’t trigger additional attack effects. Press and hold the dodge button to enter the Trance stance: you become bound to the Shadow and can control its movements, but Shadow loses his synergy attack which is replaced by Shadow Normal Attack and Shadow Skill. When you enter a Trance state, Shadow goes into a Rage state: its movement speed, damage reduction, shatter, and charge rates are increased by 50%. In addition, Shadow’s normal attack and skill damage is increased by the percentage of HP lost. Shadow Synergy: periodically deals damage equal to 1,760% – 3,200% of Shadow’s ATK to the wanderer’s target. Shadow Aura: every second deals damage equal to 800% of Shadow’s ATK to nearby targets. Shadow Normal Attack: press the normal attack button to perform 4 consecutive attacks. Each attack deals damage equal to 4,800% – 7,700% of Shadow’s ATK to nearby targets (counts as normal attack damage). Shadow Skill: spends 25% of Shadow’s Max HP and deals damage equal to 14,300% – 15,600% of Shadow’s ATK to nearby targets (counts as skill damage). Shadow Banishment: Shadow disappears when it takes lethal damage, when Wanderer removes or retrieves Black Bamboo, or when Wanderer presses and holds the dodge button while the Trance trance is active. Passive: Ambivalence Harmony Fetters triggers an additional effect that depends on the element type of the previous weapon that was active before it was switched to Black Bamboo. Frost: summons Darkness: Baihu, deals damage equal to 1,000% of ATK, and gains a shield equal to 60% of Max HP for 30 seconds. At the same time creates an ice storm for 60 seconds at the wanderer’s target location, every second dealing damage equal to 700% of ATK (counts as normal attack damage). Flame: summons Dark Wretch: Black Crow, deals damage equal to 1.000% of ATK, and inflicts burn for 5 seconds, every second dealing damage equal to 320% of ATK (counts as passive damage). Volt: summons Dark Wretch: Longxiang, deals damage equal to 1,000% of ATK. When wanderer is not in the Trance state, every second consumes 5% of Shadow’s Max HP to deal additional equivalent damage to nearby targets (counts as normal attack damage).the Physical: summons Darkness: Hornmane deals damage equal to 1,000% of ATK, and grants a Sweeping effect for 30 seconds, dealing additional damage equal to 750% of ATK to nearby targets when a critical hit is landed (counts as normal attack damage). Additional damage can trigger once per 0.85 seconds. Altered: summons Darkness: Taote, deals damage equal to 1,050% of ATK. The Shadow additionally inherits 100% of the wanderer’s ATK. When Shadow disappears, an explosion is created, dealing damage equal to 15,000% of Shadow’s ATK (counts as skill damage). |
Nan Yin Awakening Traits in Tower Of Fantasy
- Affinity 200: Avatar: Nan Yin
- Affinity 600: Simulacra Unlock Log
- Affinity 1200: Increase final damage by 13%. When Black Bamboo is the current active weapon, all elemental damage is increased by 14% for each equipped weapon of a different element.
- Affinity 2000: Simulacra Unlock Log
- Affinity 3000: Simulacra Unlock Log
- Affinity 4000: Increase Final damage by 18%. When Black Bamboo is the current active weapon, all elemental damage is increased by 14% for each equipped weapon of a different element.
Tower of Fantasy Nan Yin Advancement Levels
Star Level | Effects |
---|---|
1* STAR | Darkness damage buff is further increased by 1% for every 1 advancement level of Darkness-enhanced weapon. Hyperspace damage’s base multiplier is increased to 0.06% of total wanderer damage in Hyperspace (not including Shadow damage) plus 4,000% of ATK. |
2* STAR | Increase the current weapon’s base ATK growth by 16%. |
3* STAR | Shadow inherits an additional 50% of the wanderer’s AТK. If the wanderer is not in Trance state, when the wanderer takes lethal damage, the Shadow disappears and the wanderer becomes invulnerable for a short period of time. This effect triggers once every 60 seconds, with other similar effects triggering first and works in the off-hand slot. |
4*STAR | Increase the current weapon’s base ATK growth by 32%. |
5* STAR | In Hyperspace, you ignore 20% of the target’s elemental resistance. The limit of created Abyss Flows is increased to 3. |
6* STAR | Hyperspace damage’s base multiplier is increased to 0.12% of total wanderer damage in Hyperspace (not including Shadow damage) plus 4,000% of ATK. |
Tower of Fantasy Nan Yin Level-up Guide and Tips
Weapon Level | Leveling Materials needed |
---|---|
Level 10 | Gold x 400 |
Level 20 | Gold x 600, Acidproof Glaze I x 1, Nano Coating I x 1 |
Level 30 | Gold x 1200, Acidproof Glaze I x 1, Nano Coating I x 1 |
Level 40 | Gold x 1800, Acidproof Glaze I x 2, Nano Coating I x 2 |
Level 50 | Gold x 2400, Acidproof Glaze I x 2, Nano Coating I x 2, Booster Frame I x 2, Nanofiber Frame I x 2 |
Level 60 | Gold x 3000, Acidproof Glaze I x 3, Nano Coating I x 3, Booster Frame I x 3, Nanofiber Frame I x 3 |
Level 70 | Gold x 3600, Acidproof Glaze I x 4, Nano Coating I x 4, Booster Frame I x 5, Nanofiber Frame I x 5 |
Level 80 | Gold x 4200, Acidproof Glaze I x 6, Nano Coating I x 6, Booster Frame I x 7, Nanofiber Frame I x 7 |
Level 90 | Gold x 4800, Acidproof Glaze I x 9, Nano Coating I x 9, Booster Frame I x 9, Nanofiber Frame I x 9 |
Level 100 | Gold x 5400, Acidproof Glaze II x 3, Nano Coating II x 3, Booster Frame II x 3, Nanofiber Frame II x 3 |
Level 110 | Gold x 6000, Acidproof Glaze II x 4, Nano Coating II x 4, Booster Frame II x 4, Nanofiber Frame II x 4 |
Level 120 | Gold x 6600, Acidproof Glaze II x 6, Nano Coating II x 6, Booster Frame II x 6, Nanofiber Frame II x 6 |
Level 130 | Gold x 7200, Acidproof Glaze II x 9, Nano Coating II x 9, Booster Frame II x 9, Nanofiber Frame II x 9 |
Level 140 | Gold x 7800, Acidproof Glaze II x 12, Nano Coating II x 12, Booster Frame II x 12, Nanofiber Frame II x 12 |
Level 150 | Gold x 8400, Acidproof Glaze II x 16, Nano Coating II x 16, Booster Frame II x 16, Nanofiber Frame II x 16 |
Level 160 | Gold x 9000, Acidproof Glaze III x 4, Nano Coating III x 4, Booster Frame III x 4, Nanofiber Frame III x 4 |
Level 170 | Gold x 9600, Acidproof Glaze III x 4, Nano Coating III x 4, Booster Frame III x 4, Nanofiber Frame III x 4 |
Level 180 | Gold x 10200, Acidproof Glaze III x 4, Nano Coating III x 4, Booster Frame III x 4, Nanofiber Frame III x 4 |
Level 190 | Gold x 10800, Acidproof Glaze III x 4, Nano Coating III x 4, Booster Frame III x 4, Nanofiber Frame III x 4 |
Level 200 | Gold x 11400, Acidproof Glaze III x 5, Nano Coating III x 5, Booster Frame III x 5, Nanofiber Frame III x 5 |
Best Matrices Build for Nan Yin in Tower of Fantasy
The ideal Nan Yin Matrix set for Tower of Fantasy will be covered in this guide.
Best Matrix Set for Nan Yin
Nan Yin SSR Matrices (4-Set)
- 2-piece Set: Increases all attack types by 20%/24%/28%/32%. Shadow inherits an additional 30% of the wanderer’s ATK. The first time you deal damage in combat, a 1,000 weapon charge is granted. This set effect works in the off-hand slot. Only the set with the highest star rating will take effect.
- 4-piece Set: After equipping Purple Bamboo, increase crit damage by 22% and final damage by 28%/32%/36%/42%. This set effect works in the off-hand slot, only the set with the highest star rating will take effect.
Secondary Best Matrix Set for Nan Yin
Crow SSR Matrices (2-set) + Samir SSR Matrices (2-set)
- 2-piece Set: Increase crit damage by 24%/30%/36%/42% for targets with less than 60% HP.
- 2-piece Set: Increase damage progressively by 1% upon hitting a target. Stack up to 10/13/16/20 times. Lasts 1.5 seconds.
Free to Play/Beginner Matrix Set for Nan Yin
Sobek SR Matrices (3-set)
3-piece Set: For each enemy close, increase damage delivered by 6%/7.5%/9%. 3 maximum stacking.
Best Team Comps for Nan Yin in Tower of Fantasy
The ideal Nan Yin team lineups for Tower of Fantasy will be covered in this guide.
Nan Yin (Black Bamboo) + Ming Jing (Onyx Tortoise) + Fiona (Moonstar Bracelet)
Nan Yin serves as the primary Physical DPS in this team, while Ming Jing assists Nan Yin by boosting her damage output with buffs. At the same time, Fiona’s two roles are to activate the Altered Resonance and increase Nan Yin’s total damage output by giving her several support boosts.
Nan Yin (Black Bamboo) + Ling Han (Alabaster Tiger) + Yu Lan (Unity)
Nan Yin serves as the primary Frost DPS in this team, while Ling Han and Yu Lan weapons Alabaster Tiger and Unity both being Frost weapons activate the the Frost resonance by which the team gains increased Frost damage by 15% and causes enemies to freeze Additionally, by combining these two, you can increase Frost resistance by 25% and gain an additional ATK buff.